Showing posts with label sketch. Show all posts
Showing posts with label sketch. Show all posts

Sunday, 20 March 2011

Making of Tylosaurus Reef

When I was approached by Craig Dylke's fiancee Lady R to create a painting for his birthday, I was pretty excited. Craig is one of my fellow Art Evolved admins, and really the brains behind the whole operation.  He's a prolific blogger: he also creates educational stories with Traumador the Tyrannosaur, shares his work in progress on Weapon of Mass Imagination, and his other projects on Prehistoric Insanity.

I didn't know that one of Craig's favourite groups of prehistoric creatures are the mosasaurs: large prehistoric marine reptiles often mistaken as dinosaurs. Lady R filled me in on this, and I love painting undersea landscapes. Check out this cool short fiction story by Mike Everhart with an illustration by the inimitable Carl Buell for more mosasaur goodness.

So to get started, I looked at reconstructions of these ancient beasts, flipped through books of fossils and visited some specimens at the ROM. Dmitri Bogdanov's reconstructions on Wikipedia were helpful and evocative. I didn't do any direct skeletal sketches. Instead, I thought about their form and considered doing either Taniwhasaurus or Tylosaurus; Craig and his fiancee met while both were working in New Zealand, so Taniwhasaurus seemed a good fit.




In the initial sketch above, I tried to convey a bit of time passing: a visual storytelling tool I admire but seldom employ.  It's the idea of a moment before or after action takes place.  One of the best examples of this in art is Michaelangelo's David, a man who is at the cusp of his decision to act against the terror of Goliath, knowing his life will be forever changed after. Many people don't realize that David is actually quite angry in his face, and his body is held back at a moment of relaxation before action.


The face of David by Michaelangelo, 1504, marble. Image from Wikipedia, uploaded by Roropapa.

With the above sketch, I tried to convey a lazily floating mosasaur turning its head to regard the viewer: what happens next? I included a reef covered mound behind the animal.  I knew from the get-go I wanted to include a fossil or anachronistic trilobite on some stone in the background.  By making it a mound, it served as a way of changing the lights and darks from the surrounding water and giving a gentle inverted "V" pointing the eye toward the center of the composition. 



Not quite content, I started just sketching loose shapes, and thinking about Chinese dragons, especially the ones illustrated by western artist Wayne Anderson in The Enchanted World: Dragons book. Long sinewy shapes, snakelike bodies and unrealistic energetic curves. I can't stress how much that shape appealed to me. The bulkier Taniwhasaurus gave way to the sleeker Tylosaur





Once the sort of doubled-over shape appeared on the page with its parallel shadows and highlights, I thought I might have something. It reminded me of a hummingbird, even moreso after I drew a second set of fore-flippers, which made it look like it had wings beating really fast. 

I shared my initial sketches not only with Lady R, but also with artists I know and admire, Carl BuellChris Zenga and Eric Orchard.  Clearly, this hummingbird pose was the winner. 

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Fuelled by coffee, I took a 12"x24" canvas I had primed with a black acrylic base and sketched the basics in white chalk pastel. It took a few tries to get the head and lower flippers where I wanted them. Then, I laid down some simple colour in oil, above.

You can see the 1st of three attempts at the light in the water, above. 


With a pose this unusual, I decided to play it safe with the rest of the composition. An easy landscape composition is one that has three levels of distance: a small entry point along the bottom for the viewer, like a hummock of grass in a landscape. The middle distance is typically where the action or focus is. The further distance (in my case, to the left) is blue-shifted even in open-air paintings and often shows distant hills or mountains.


A good example of the 3-distance composition is seen here, in Desolation, by American painter Thomas Cole of the Hudson River School:

Desolation, 1836, Oil on canvas, by Thomas Cole. Image from Wikipedia, uploaded by MarmadukePercy.   

The viewer stands near the lone column, the desolated ruins and bay are in the middle distance inviting us to explore, while the rocky outcrop on the right and distant shore complete the sense of space.




I cranked up some Die Antwoord, Chemical Brothers and Gorillaz and got started on the painting.  Coffee and fast music with big beats always help me keep pace with the brushstrokes. I mainly used the brushes above, especialyl my BFF, the one bent like a dental tool. I have two of those, and one I use for highlights, the other for detailed dark lines and cracks. That's the colour palette about halfway through.

Used:
Horizon Blue,
Ultramarine Blue,
Mauve Blue Shade,
Olive Green,
Naples Yellow,
Naples Yellow Red,
Quinacradone Orange,
Black Spinel,
Payne's Grey and,
Titanium White.
 




Above you can see the second attempt at the light in the water.

Part of the way through, I got worried it was too much.  Too skinny and snakelike. Too exaggerated. So I decided to email paleo-author Brian Switek of the blog Laelaps and book Written In Stone and bounce a couple of images off his brain to see what he thought.

Brian pointed out that the base of the tail was too thin, and the spine of the tail likely ran under the fleshy fin, not over as I have above. I happened to check Art Evolved that day and - LOL! Craig had posted a Phylopic doing exactly the correct shapes Brian was suggesting to me!  It was hilarious timing. I wondered if Craig somehow knew what I was up to.

Below, the third and final attempt at the light in the water. 

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©  Glendon Mellow 2011 Tylosaurus Reef - the final version. 

Fixed the tail, above.  Thanks Brian and Craig! I don't typically worry about perfect scientifically-sound accuracy on a reconstructed painting like this.  I'm more concerned with issues of drama and well, weirdness, not to put too fine a point on it. This is an exotic creature that is invariably shown leaping out of the water to bite fish or pterodactyls. I wanted to convey quiet menace and a possible posture (or is it impossible?) that gave us another way to look at the animal. 

Does the eye successfully wander around the painting due to the final composition?  Let's have a look the contrast pushed way up:


 
3/4 of the painting is dark, with only patches of light to draw the eye down.
Is the painting successful in guiding the eye?
Am I relying on the colour information too much?


©  Glendon Mellow 2011 Tylosaurus Reef - detail.
In the end, the image has a few hidden surprises in it: the trilobite: a maori symbol significant to Lady R and Craig; and not visible in these photos, a simple snorkeling Traumador on the side of the thick panel. And if anyone else tries to copy the hummingbird pose for a mosasaur I'm coming after them.

This commission was a joy to do, and ended up being one of my most colourful paintings. Thanks to Carl Buell, Chris Zenga, Eric Orchard, Brian Switek and my wife Michelle for feedback during the process. Thanks Lady R!  Happy Birthday Craig! 



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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Tuesday, 15 March 2011

Good-bye - a Sketchclub er, sketch

"Good-bye"  - ©  Glendon Mellow 2011
Still playing with Sketchclub on my iPod Touch. Really enjoying this app. 

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Friday, 11 March 2011

Testing out the Sketchclub app

I first read about the Sketchclub app on the excellent blog fingerpainted.it

Like Brushes and Sketchbook Pro Mobile, it's a powerful little app, great for sketching on the go. Immediately though, I have to say I love the interface.  Selecting brushes and colours just zips along, and some of the brushes are really fun. You only get 2 layers, but you can use tools like Multiply or Overlay. 

My first sketch was of a trilobite and a face. 

©  Glendon Mellow 2011

Is the face me?  Not my nose, but my eyebrows and tired new-dad eyes. I like the little shaded blade. Surprisingly though, I don't think there's a tortillon or smudger for the pencil tool.  But it does simulate it by tracking turns and where you would smudge it with your hand.  Sorta. 

Here's a couple more of my first explorations of this nifty new app which I posted directly to Facebook - another neat feature. Can't wait for Twitter to be added.


eye sketch - Sketchclub - © Glendon Mellow 2011




Ammonite sketch - Sketchclub - © Glendon Mellow 2011


If I have a complaint, it's that there's no button I can find for starting a new sketch. If I pick an empty slot from the file page, it loads with my last worked-on drawing, which I then need to clear.  According to the review though, the developer has a background in the gaming industry, and is actively and constantly improving the app, so I expect good things. 

You can click on the iPod Touch label for more of my iPod sketches. 

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Friday, 4 March 2011

Sock Puppet Hydra!!!!!11!!

Oh the stench!  The Sock Puppet Hydra is not helping.

Click to enlarge - but IT MIGHT GROW MORE SOCKS!! OMG!!

But that's okay: today the socks finally had a long-overdue bath


Please feel free to use and share this image that I made in a brief fit of pettiness. (Different Creative Commons Licence than my art usually has.  It's a special occasion.  Licence here.)

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Terror Bird Attack!

The Terror Bird gallery is up at Art Evolved!

Here's my quick paintsketch:

©  Glendon Mellow  2011  Click to make it big enough to eat your face. 


ArtRage, with a final bit of texture added in Photoshop.

Head over to check out the gallery.  Some really nice drawings (etchings?) by Bill Unzen as well as an unsettling Sesame Street homage by Peter Bond, detail by Craig Dylke, fun by Trish Arnold and more.

The next gallery is on hadrosaurs, May 1st.  Anyone can submit their new or old artwork. 

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Wednesday, 2 February 2011

WIP and Family-Life Balance

Some new digital character works-in-progress for the Trilobite Boy story.  These are desktop screenshots of the wips in ArtRage.  Click to enlarge.

Anomalocarid Girl Rising © Glendon Mellow 2011

 
Trilobite Boy meets Anomalocarid Girl © Glendon Mellow 2011


Dimetrodon Sphinx © Glendon Mellow 2011

All of the above are stand-alone shots, maybe issue covers for the Trilobite Boy story I'd like to work on throughout 2011.  So far, the actual story pages remain in thumbnail form in my sketchbook.  With a 5-week old baby in the house, I'm happy to jump from image to image for the moment for Trilobite Boy. The exception of course are the couple of paying contracts I have to do at the moment.

Finding a work and life balance while at home with a newborn is challenging, but doable. So far, it's hard to know which nap is going to turn into a 3 or 4 hour stretch where I can get some artwork done in amongst the usual household stuff, so I'm trying to do what I can in little bits.  The downside is that between a seasonal cold and the erratic hours, I haven't been as focused as I like to be.

My hours are also fascinatingly messed up. Last night, I worked on adapting a couple of images for a magazine publication until 5 a.m. after the little guy work up and feel back asleep between 2 and 3 a.m. MIchelle and I are working out how things run and both trying to relieve each other when exhaustion sets in.  We're tracking his sleep cycle a bit now to see if we can predict what the little guy may do.

I will say this though - he's just over a month old and I wouldn't trade spending that first month home with my wife and son for anything.  Every day, Calvin is awesome. He's healthy, easy-going and fascinated by everything.

Here's a picture of Calvin! 
Calvin learning to discuss the difference between "is" and "ought".


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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Tuesday, 11 January 2011

Ana and her pet Opabinia

In the bit of time I have to sketch lately, I'm still working on characters and pages for my work-in-progress Trilobite Boy comic. 

Here's another character, a child named Ana and her pet Opabinia, Opie. I may rename Opie "Oscar" later, I haven't decided.  Opie feels too much like an "Iggy the Iguana" type of name.  The colours here are a quick rough-in just to experiment.  I may go with more of a greenish colour for the opabinia.

Ana and her pet invade Trilobite Boy's dreams, the alternate pasts he dreams about when he's enrolled. Shortly after she appears, Trilobite Boy wakes up. 






If you're unsure as to what an Opabinia is (or rather, was) you can check out some info on Wikipedia here. I love using creatures like this (come on - it has 5 eyes!) from Earth's deep past to populate a story.  

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow

Sunday, 19 December 2010

WIP: Anomalocarid Girl

A work-in-progress.  Anomalocarid Girl is a character and foil for Trilobite Boy.  Painting this one in ArtRage, similar to Trilobite Boy and gargoyles.


Screen capture of my process in ArtRage.
The sketch below has changed a bit since.  Not a lot of people know what an anomalocaris is, so I've added two leaping out of the water, one on either side of the character. One leaping so the dorsal side is visible, the other so its ventral side is showing. Hopefully that will help to identify the similarity of her dress and gloves to this extinct animal.

I also think I'll be basing the face off of a real person and at 300 dpi, I'll be able to get in there and work on some nice detail.
 


Sketch loosely based on Bottecelli's Birth of Venus


Below is the first colour-pass, a kind of under-layer so future layers of transparent colour (or missed spots) will have a foundation.


Happy with the clouds on the right, I think.

I've got a rough story outline for Trilobite Boy which I hope to debut in the new year. 


There have been other failed attempts at painting this character in the past, but I'm really excited about how the story and this image are coming along.  Criticisms and questions welcome though!

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow
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Thursday, 16 December 2010

Krismas sketch

A quick Krismas sketch. 


Click to enlarge. Maybe I'll need to do a Candy Cane Crinoid Forest. Hm.





I love this post by Dale McGowan about "Krismas" as an explanation for how many celebrate the solstice season.  

Some other fun holiday artwork can be found at Rouble Rust, Clever Girl and Eric Orchard

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow


Thursday, 18 November 2010

wip - Anomalocarid Girl intro



Work-in-progress on an introduction to Anomalocarid Girl, a foil for Trilobite Boy.  

Unsure what an anomalocaris is?  There's a great post over at Why Evolution is True by Matthew Cobb.  

The idea that they might not have preyed on trilobites actually works out great: I kind of want Anomalocarid Girl to be a villain and love interest for Trilobite Boy.  Sorta. 

Here's another look at the sketch on my desk, done after dinner one night.  I based the pose on Bottecelli's Birth of Venus, and that's an oil rig burning in the background that she's blown up with her guns. 








On another note, thanks to everyone who offered advice on my last post - it's very much appreciated, and while I'm still thinking things over, I think I may try and limit myself to 2 personal art projects at a time for the time being. Above, is part of one of them!

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow
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Monday, 8 November 2010

Art Monday: Trilobite Boy head sketches



A few quick warm-up sketches this morning, trying to nail down some of Trilobite Boy's anatomy.  Done using ArtRage and my tablet. A couple of times I almost reached for the monitor to smudge the shadows.

Toying with the idea maybe half of his fossil-y face is riddled with cracks. I'm also trying to avoid having the pointy head-shield look like ears.

Maybe I need to sculpt some clay over top of one of my artist mannequins to nail this down further.

Listening to Moby, Covenant and Goldfrapp.

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Original artwork on The Flying Trilobite Copyright to Glendon Mellow
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Monday, 11 October 2010

Art Monday: Trilobite Boy faces

click to enlarge


Lots more Trilobite Boy
here


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Happy Thanksgiving, my fellow Canadians!

Tuesday, 5 October 2010

Trilobite Boy - gargoyle progress 2

Took some time today to work a bit more on Trilobite Boy - Gargoyle.


Click to enlarge.
An up-close look at Trilobite Boy's face so far.  Click to enlargenate.

You can see the start of this piece here and here. I'm mainly using Trilobite Boy paintings at the moment to practice with ArtRage specifically, and digital painting in general.

I think I might leave the wings looking all sketchy and ghostly like that.

You can see all Trilobite Boy posts here.

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Ammonite-hands

Click to enlarge.


A little sketch I did after dinner last night. Ammonite-hands are predatory creatures, I assume.

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Monday, 4 October 2010

Freelance Leap

First Monday in my new career as a freelancer. 


"Freelance Leap" ©  Glendon Mellow 2010

I did this as a quick oil study about how it feels to make the leap to freelance. Those are feathers on the figure's arms, not flames. *shouldhaveusedturquoise*

I'll probably scan it properly when it dries a bit.  The photo has a bit of flash-sparkle on the left side.

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Wednesday, 22 September 2010

Trilobite Boy - gargoyle progress

Continuing the work I showed in Monday's post, of Trilobite Boy sitting on a rooftop near some gargoyles.

Found a bit of time to start laying down colour.

Below, you can see the colour under the sketch layer with the sketch rendered invisible.  The bits of wings and buildings are on another layer entirely.



Here's the original sketch overlayed on top of the colour, below. 



Once I build up enough colour, I'll erase the sketch.  Although...maybe I'll leave some of the bluish lines on top of Trilobite Boy, or just his wings, to give it a ghostly appearance.

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Monday, 20 September 2010

Trilobite Boy - gargoyle sketch

Still working on other Trilobite Boy pieces, but I was in a mood to work on this darker sketch last night. 

Trilobite Boy - Gargoyle.






The wings are intended to be bony and floating above him. You can see a number of arm+hand positions I'm playing with. In ArtRage, I increased the thinners a lot, so the pressure sensitivity of my Wacom tablet will feel more like a wash.

I'm aiming for this to be monochromatic, bluish grey, Payne's gray, shiny streets below.   A melancholy feel.  I just realized, this reminds me a bit of Batty in Blade Runner. But trilobite-ish.


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I really love ArtRage 2.5 - I'm hoping to treat myself to 3.0 sometime soon.  It has watercolours, which I used to paint in before university.  I miss them.  ArtRage will be less expensive than buying physical watercolours.  One day...

Monday, 13 September 2010

Art Monday: our hero so far

Click to enlarge.

In-process work for Trilobite Boy Saves the Day. Above, a screenshot of what my desktop looks like while using ArtRage, a digital painting program (I'm using 2.5, and would love to buy 3.0).  I need to add smoke and fire coming from the oil rig. Art Rage feels a lot like real paint, and I may still go into Photoshop and add some atmospheric effects and blurring to the horizon, as well as some texture to the waves. 

Below, an initial sketch of our hero.  His legs will be dripping with Gulf oil. 







I might make him slimmer and less muscular to match other images of the character.  Originally, this whole concept was going to have Trilobite Boy standing on a rooftop with a towel around his neck.  I'm also not sure about the costume logo I whipped up: maybe just the flying trilobite design, instead?

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Thursday, 9 September 2010

iForgot

Yesterday, I put up a "making of" post about Trilobite Boy Rocks Out.

I forgot to include the original colour sketch idea that had those crazy colour lights/bubbles in the first place!


It was made on my iPod Touch using Autodesk's Sketchbook Mobile while I was walking to work through Trinity-Bellwoods Park.  The iPod is a great took for quickly putting down rough ideas when inspiration strikes.  The two best apps in my opinion are Sketchbook Mobile and Brushes.  




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Wednesday, 8 September 2010

Making of Trilobite Boy Rocks Out

Last spring, I was contacted by Karen about a commission. Her boyfriend is Mike Haubrich of Quiche Moraine, one of my favourite bloggers and a supporter of my artwork since the beginning of this blog.  I've met a lot of people so far in my blogging, but Mike and Karen are somewhere at the top of the list of people I haven't shaken hands with yet.

Karen wanted to get Mike a painting of mine for his birthday this past August.  I was thrilled, and honoured.  Contract stuff out of the way, we discussed what sort of thing he might like.

I suggested possibly something with a young Darwin and barnacles, and drew a bit in pencil.  I also had this idea for my Trilobite Boy character playing guitar or bass onstage:  I knew Mike has worked in radio and is a rock fan, so it seemed appropriate. (I also had a sketch of Trilobite Boy naked on a fur rug by the fire, but that seemed more appropriate for LouFCD. )






I sent Karen this hastily scrawled image done in ArtRage, a realistic computer painting program:






 Karen loved it, and I got to work.

Next, I did some sketches using my plastic Art S Buck male model.  These generic super-heroically proportioned models (there's a female one too) have about as many points of articulation as the average GI Joe or Star Wars action figure and make a great starting point for life drawing if you don't have a real human handy. Sketches below:





Click to enlarge my scribbles.
I liked the thumbnail sketch near the bottom, and decided not to do another looking-over-the-shoulder pose, like this one.

I selected a beechwood cradleboard to paint on, 12"x18".  I gessoed it black while listening to Debaser and Die Antwoord. Next, I cartooned in the image using white chalk. I find the chalk disperses nicely in the oil paint and it won't slowly rise to the surface of the paint film like graphite can after a number of years.

As oil paintings age, they darken and become more transparent, so it really matters what colour your ground and drawn outlines are. 


Look close and you can see a bandana around his right arm, and bracelet on his right wrist. 


Started painting.  The trilobite fossil and ammonite shell (seen below) were there for colour and texture reference and maybe as superstitiousy talismans, I suspect.  Safety blanket.  Or I just like looking sciencey when I post pictures of my process.

You can see this is what I call the "
Ugly Phase". Lots of splotchy unblended colour laid down. Originally, I planned to have spotlights on the edge of the stage, but I decided to paint over them.  They competed too much with the bright circles of light.

This was getting later one evening, so I was listening to Massive Attack.  Still some fast beats for me to time my brushstrokes to, but mellow enough not to bother my wife while she works on the computer. 





Below, a partially finished head compared with the completed head. 














I worked and re-worked the head and spine of the trilobite body parts over and over.  Still worry the front looks like a big ol' mustache from this angle.  
You can see there's a lot of glare in the photo on the left.   Photos of wet oil paintings are tricky.  What you need to do is have two light sources waaaayy out at the sides, and take the photo.  Or, if you live in a small apartment, take a picture on an angle in diffuse fluorescent light, and use Photoshop to mess with the perspective afterwards. 






For the musicians out there, note how wrong I have the shape of the bass.  I only noticed after everything was almost done.  I wiped it down with tissue dabbed in solvent and re-did the area.  Throughout this painting, I kept returning to the Toronto band Debaser as inspiration.  My good friend Nevin is/was the guitarist, and I love the way he played.  Mind you, he's never done devil horn's on stage that I can recall.

When I paint, I tend to work on one element at a time, bringing it all up in detail before moving on.  This is contrary to how painting is supposed to work:  you really should rough-in everything then refine, going around all the elements.

I like to see the figure emerging from the darkness whole: first an arm, then an eye, then the neck and back, and so on. It feels more like pulling something out of the blackness than painting a picture. 


The finished painting.



I sent images of the final to Karen and waited.  That can be the toughest wait of the job, seeing how the client will react. I try to keep people I'm working for in the loop throughout the process so if there's a major concern we can spot it early, but the suspense when I send that last photo or the final in the mail is still tough.  Karen loved it!  And importantly, thought Mike would to.  She was right.

Rock on Karen, and Happy Birthday Mike!

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